There are a lot of fighting games in the market. However, none can match the popularity and hype that Guilty Gear Xrd has created. The game is so popular because it features some of the best graphics in any 2D fighting game, with gameplay that is very fast-paced and competitive. It also features an amazing cast of characters to choose from. This article will rank all 30 playable fighters according to their tiers, which there are six of them:
#1 – Krizalid (Criminal)
#2 – Dizzy
#3 – Millia Rage
#4 – Potemkin (The Hammer)
#5 – Slayer (The Black Widow)
#6 – I-No (The Corrupt)
This article will rank all 30 playable fighters according to their tiers, which there are six of them:
Krizalid (Criminal) – Dizzy – Millia Rage – Potemkin (The Hammer) # I-No (The Corrupt). We’ll then go over the strengths and weaknesses for each character. In this tier list we’re only going to cover characters that have a number next to their name in order not to spoil anything else about the game. This is our Guilty Gear Xrd Tierlist ranking from worst fighter with a minus sign (-), up until best character on top (#). The characters that come after these positions may be better or worse than
Ranking All of the Characters
This article will provide a detailed look at how each character in GUILTY GEAR XRD – REVELATOR ranks according to their strength and viability. I’m doing this as a way for newcomers to better understand which characters are easier or harder to use with some insight on what they specialize in. If you’re looking for an opinionated piece on who is best then sorry but that’s not my goal here! Instead I want readers to have a better understanding of the game’s cast before they make decisions on who to play as.
The List (from best to worst)
Sol Badguy: one of the most reliable characters in guilty gear xrd, he has access to tools that allow for strong neutral, pressure, mixups and combos.
Ky Kiske: his fast ground movement makes him great at controlling space and getting into opponents faces with quick pokes like j.S or f.S; excellent setplay with D moves, which are easy confirms after larger combo strings when you’re close enough
Millia Rage: her hop dash ability is among the quickest in all of guilty gear, making her a great choice for players who like to be nimble and have deep control over the space around them
Potemkin: his large range of normals that are capable of doing good damage make him an excellent long-range character; he does lack in speed however which means at close range opponents can get away from him.
Axl Low: one of the most difficult characters to learn but also one with high reward once mastered. He has low mobility on top of being slow in general, meaning it’s hard for beginners or inexperienced players to use him effectively without having some prior experience with playing slower characters.
The List (from worst to best)
Jin: low mobility, no good anti air options
Haehyun: Haehyun has a hard time at close range and doesn’t have many long range normals.
Raven: Raven also suffers from the same problems as Haehyun in that he can be comboed quickly at close ranges while having limited tools to deal with his opponents.
Slayer: Only fast normal is an overhead which leaves him vulnerable when it misses or gets blocked; lacks reliable ways of getting back on stage if knocked down offstage.
May: May has high damage output but can suffer against characters who are able to put her into guard crush situations thanks to how reliant she is on meter for defensive options such as reversals and burst.
Baiken: Struggles at close range thanks to her low health and lack of reliable anti airs, but can deal some heavy damage with meter.
Potemkin: No good neutral normals or a way of getting back on stage if knocked down offstage; relies heavily on hard reads in order to land his grabs which are the only thing that gives him any sort of advantage over other characters.
Order of Characters from worst (bottom) to best (top): Jyarako, Faust, Jam Kuradoberi , Jack O’Hare, I-No, Axl Low , Johnny Sfondi, Ky Kiske, Millia Rage , Dizzy Red