When you are playing Risk of Rain, there is one question that will always cross your mind: which character should I choose? When trying to answer this question, it can be difficult because each character has their own strengths and weaknesses. For example, the Commando is great at dealing with large swarms of enemies due to his high rate of fire and grenades. The Biomechanic’s ability allows them to fly over obstacles on the map while also being able to deal damage from far away; however, they lack in mobility when compared to other characters. This post attempts to rank all of the game’s characters into tiers based on how good they are for different situations so that players can make a more informed decision when choosing what character they want to play as.
The first tier consists of the Commando, Biomechanic, and Surgeon: all three are ranged characters that excel at dealing with large swarms of enemies due to their high rate of fire or long range weapons. They also have an above average mobility for getting around on maps quickly and easily which makes them a good choice in most types of situations.
Tier two contains Engineers (mainly used for healing), Constructors (good against bosses), and Jesters who can inflict status effects like confusion; these characters are designed with supporting other players rather than fighting solo because they don’t do well when put up against strong opponents by themselves considering they lack heavy firepower without turrets/defensive structures nearby. However,the outlier in this tier is the Constructor, which has a solid mix of ranged firepower and area damage with its grenade launcher.
Tier three contains Soldiers (powerful against bosses) and Rogues who are primarily melee fighters. They have good mobility but no long range options; their heavy armor allows them to survive for longer periods than other characters when taking lots of damage from enemies, plus they can wear large helmets that provide some more defense or even grant abilities like cloaking for stealthy playstyles.
The last tier includes Scouts, Brutes, Daredevils who were previously part of another class before becoming available as playable classes due to being unlocked during development at release time then retroactively given unique skillsets. These characters are strong at close range, and the Brute is even a bit of a tank but with low armor.
The Rogue is considered by many to be the best character in Risk of Rain due to their mobility (they can wear no armor), high damage output when using melee weapons up close, good risk/reward balance for skillset usage as well as some extra abilities that grant stealth or make them more difficult to hit with projectiles from enemies.
The Alchemist is considered to be the worst character in Risk of Rain due to their low mobility, easily exploited risk/reward balance for skillset usage and lack of any abilities that can grant them an advantage against enemies.
All other characters are generally regarded as being somewhere between these two extremes in terms of a tier list.
These are all my thoughts on which character type you should use based on playstyle preferences: – If you’re looking for someone that deals high amounts of damage quickly and at close range or if you prefer melee combat over ranged, then I’d recommend using the Rogue class; – If your preference lies with taking out groups clustered together from afar rather than single targets up close, then go with Scout class;
If you’re looking for a character that can deal out high amounts of damage at close range as well as ranged, then the Hunter class might be more suitable.
Finally, if you prefer to play in a stealthy manner and utilize traps rather than face enemies head on, then choose Assassin class.
The content below is just an excerpt from my upcoming long form blog post: The Risk of Rain Character Tier List. Which is the best one? which will thoroughly explain each tier list ranking system in detail to help players decide which characters they should use based on their preferences! Check it out over here: LINK
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